![]() ![]() I thought why not try to finish it on Nightmare and get the trophies. validation layer 1 4096: setupLoaderTrampPhysDevs: Failed during dispatch call of 'vkEnumeratePhysicalDevices' to lower layers or loader to get count. For high sens players I recommend setting a low sensitivity. Playstation Magazine Issue 14 (November 1998) Never played Quake in my life, decided I’d give it a go since it’s available on PS5. VK_KHR_device_group_creation (requested) ![]() Vulkan instance extensions required by SDL2: (TL:DR, what xeno said) Dont listen to Civvie, if you have an RTX card (even a not so high-end one) you can play it at 60 FPS, so long as you enable Dynamic Resolution Scaling. NOTE: This is an optional feature, and the two previously supported methods, VKNVraytracing and VKKHRraytracingpipeline, are still supported. Q2 works with the RTX makeover, if you have an RTX card you should give it a go, just remember to use scaling as framerates can be rough. Loaded 'materials.csv' (fast search = true) New Features: Added support for ray tracing using the VKKHRrayquery extension API. Quake II RTX (without RTX) GUIDE for Steam Deck. *Does anyone know any workarounds where I don't have to un-install the AMD drivers each time I want to play?" Please see installer instructions below Launch Quake II RTX via desktop shortcut. These are the exact steps and issue.Ģ) Un-install the AMD drivers from the system and rebootĤ) Switch the graphics adapter for windows to the AMD integrated graphics (this happens automatically when on battery for power saving)ĥ) Switch back to nVidia performance as the active graphics (when plugged back in)Ħ) Launch Quake 2 RTX again, error message "Couldn't initialize Vulkan" appears.īasically, once you switch to the AMD graphics, Quake 2 get's stuck on trying to use Vulkan on the AMD graphics, even though the system is set to use the nVidia graphics. When I launch Quake 2 RTX, I get the error "Couldn't initialize Vulkan". In Windows Graphics settings, and Nvidia Control Panel, I have Quake 2 and Quake 2 RTX set to run off of the nVidia 3080. As usual, the update is completely free and features a hefty. I have a laptop w/ AMD integrated graphics, and a 3080. With the latest update, Quake II RTX has received official support for HDR and AMDs FidelityFX Super Resolution (FSR) technology. ![]()
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